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/* This software was written by Dirk Engling <erdgeist@erdgeist.org>
It is considered beerware. Prost. Skol. Cheers or whatever.
$id$ */
#ifndef OT_BATCH_H__
#define OT_BATCH_H__
#include <stddef.h>
#include <sys/types.h>
#include <sys/uio.h>
/* A queue of buffers on their way to one socket. The batch owns every buffer
handed to it and frees each one as soon as it has left, so a client that
reads slowly costs memory only for what it has not received yet.
A zeroed ot_batch is ready to use. */
typedef struct {
struct iovec *entries;
size_t space;
size_t count;
size_t first; /* entries before this one are sent and freed */
size_t offset; /* bytes of entries[first] already sent */
} ot_batch;
static inline int batch_pending(const ot_batch *batch) { return batch->first != batch->count; }
/* What batch_send reports instead of a byte count */
enum { BATCH_DONE = 0, BATCH_AGAIN = -1, BATCH_FAILED = -2 };
/* Queue buf and take ownership of it. Returns 0, or -1 having freed buf. */
int batch_add(ot_batch *batch, void *buf, size_t len);
/* Write as much as the socket takes. Returns the number of bytes written, or
BATCH_DONE, BATCH_AGAIN or BATCH_FAILED. */
ssize_t batch_send(int s, ot_batch *batch);
/* Queue every entry of a vector, taking ownership of each buffer but not of
the vector itself. Returns 0, or -1 having freed all of them. */
int batch_add_vector(ot_batch *batch, const struct iovec *entries, size_t count);
/* Queue a copy of buf, which the batch then owns. Returns 0, or -1. */
int batch_add_copy(ot_batch *batch, const void *buf, size_t len);
/* Free whatever has not left yet, along with the batch's own array */
void batch_reset(ot_batch *batch);
#endif
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