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#pragma once
typedef struct {
int x;
int y;
} LPoint;
typedef struct {
LPoint p0;
LPoint p1;
} LLine;
// dist is a fixed point with precission of 8 bits
// offs is where on the line segment xy0-xy1 the point's normale hits,
// range 0..65536 (but can extend, if normale hits line outside line segment)
int dist_pl(LPoint const * p, LLine const * l, int * offs);
int dist_pp(LPoint const * p0, LPoint const * p1);
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